Course Detail
Scratch (Block Based Coding)

Block-Based Coding (Scratch)
General Information
- Tools: Scratch (MIT platform).
- Materials: Step-by-step guides for creating games and animations, project templates.
Module 1: Introduction to Scratch and Programming Basics
Objective: Familiarize students with Scratch, basic coding concepts, and the Scratch interface.
Lessons:
- Lesson 1: Introduction to Scratch and Block-Based Coding
- What is Scratch and why is it used for learning programming?
- Understanding the Scratch interface: stage, sprites, scripts, and blocks.
- Lesson 2: Setting Up Scratch and Creating a New Project
- Create a new Scratch project.
- Explore the Scratch workspace, toolbar, and blocks.
- Lesson 3: Sprites and Costumes
- What are sprites and costumes?
- How to select, edit, and add new sprites.
- Assigning animations to sprites using different costumes.
- Lesson 4: Understanding the "Events" Block
- The role of events in interactive applications.
- Using the "when green flag clicked" and "when key pressed" blocks.
- Lesson 5: Basic Movements: The "Motion" Blocks
- How to use the "move" and "glide" blocks for sprite movement.
- Practical: Make a sprite move across the screen.
Module 2: Game Development Basics with Scratch
Objective: Introduce students to game design concepts and develop basic interactive games using Scratch.
Lessons:
- Lesson 1: Introduction to Game Design
- The elements of a game: characters, objectives, obstacles, and levels.
- How Scratch can be used to create games.
- Lesson 2: Setting Up Your Game Project
- Create a new game project in Scratch.
- Define your game’s objective and design your game screen.
- Lesson 3: Working with Sprites for Game Characters
- Designing characters with Scratch sprites.
- Use multiple costumes and animations for characters.
- Lesson 4: Using the "Control" and "Sensing" Blocks for Interactions
- How to use the "touching" and "mouse-pointer" sensing blocks to detect user actions.
- Practical: Make a character respond to keyboard input.
Module 3: Advanced Projects and Creative Coding with Scratch
Objective: Expand students' skills by introducing more advanced features and creative projects, including animations and advanced games.
Lessons:
- Lesson 1: Introduction to Advanced Projects
- Overview of advanced projects: games, interactive stories, and animations.
- Setting creative goals for a project.
- Lesson 2: Working with Multiple Sprites and Backdrops
- Use multiple sprites for characters, enemies, and background elements.
- Switching backdrops during the game.
- Lesson 3: Advanced Movements and Animations
- Combining multiple movement blocks to create complex animations.
- Use "glide" and "turn" blocks for fluid sprite motion.
- Lesson 4: Complex Game Mechanics (Lives, Health, and Time)
- Implement lives and health systems using variables.
- Add time limits or countdowns to add challenges.
Additional Features
- Weekly Assignments: Develop projects based on the lessons to reinforce skills.
- Quizzes: Assess understanding of Scratch blocks, game mechanics, and coding concepts.
- Capstone Project: Create a fully functional interactive game or animation for a final presentation.
- Resources: Access to project templates, Scratch tutorials, and online community support for feedback.