Course Detail

Unreal Engine Unity

Image

Unreal Engine and Unity for Beginners

Tools: Unreal Engine, Unity Hub, Visual Studio for scripting.
Materials: Pre-built asset packs, guided game design projects, community forums.

Module 1: Foundations of Game Development


Objective: Understand game development basics and get familiar with Unreal Engine and Unity.


This module introduces students to game development fundamentals, comparing Unreal Engine and Unity. They will set up development environments, navigate interfaces, and create simple projects. Core topics include game objects, asset management, level design, and basic scripting. By the end, students will build a small interactive scene in either engine.

Module 2: Core Game Mechanics Development


Objective: Build a foundation in scripting, physics, and animations for interactive gameplay.


Students will explore physics-based mechanics, advanced movement, and interactive elements like power-ups and collectibles. They will implement camera systems, lighting, particle effects, and audio. By the end of this module, they will create a playable game incorporating core mechanics, physics interactions, and animations.

Module 3: Advanced Gameplay and Design Concepts


Objective: Explore advanced features and design polished gameplay experiences.


This module covers AI implementation, UI creation, multiplayer basics, and performance optimization. Students will add post-processing effects, cinematics, and polished interactions. Playtesting and feedback collection will be emphasized to refine game mechanics. The final project involves developing an advanced game level.

Module 4: Publishing and Professional Development


Objective: Prepare games for release and explore opportunities in game development careers.


Students will learn about game publishing, monetization strategies, asset store usage, freelancing, and industry career paths. They will explore game jams, marketing strategies, and professional networking. The capstone project will involve creating a complete, polished game for portfolio use.

Additional Features



  • Weekly Assignments: Reinforce concepts like scripting, AI, and UI development.

  • Quizzes: Assess knowledge on tools, workflows, and mechanics.

  • Capstone Project: Develop a complete game integrating mechanics, design, and monetization elements.

  • Resources: Access to pre-built assets, tutorials, and community support for troubleshooting.

By the end of the course, students will have hands-on experience in both Unreal Engine and Unity, equipping them with essential game development skills and a polished project.

Course Features

Duration
55m Per session
Fee
$20.00

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